

The Watcher is a monk-like character that uses battle stances to temporarily double or even triple damage output (at the risk of taking increased damage herself). Its gameplay style is different from the Ironclad and the Silent - rather than applying burst damage to take out enemies, the Defect plays defense while slowly building card synergy and power. The Defect is an automaton equipped with four types of orbs that offer various abilities. At the start of each combat, the Silent draws an extra two cards. The Silent is a rogue-theme huntress with low hit points that focuses on defense and on stacking poison attacks to deal progressively more damage. His starting relic has him heal hit points after every encounter.


The Ironclad boasts the highest hit points and is a warrior type - solid offense and defense, and the ability to increase his strength and add more damage to his attacks. Each of the four playable characters has its own style of gameplay, with an innate starting relic and a deck of basic cards tailored to that character. There are four playable characters: the Ironclad, the Silent, the Defect and the Watcher. The passive abilities include giving the player extra energy every combat turn, improving rewards, making elite bosses weaker and many others. When the player runs out of cards, the discard pile is shuffled back into the deck.Īfter defeating an enemy, the player earns rewards - options such as adding a new card to the deck, a one-time use potion, gold for use in a shop, and even relics, which grant powerful passive abilities for the remainder of the game. At the end of the player's turn, the remainder of the hand goes into the discard pile, the monster takes its turn and then a new hand is drawn.
